I am from the United States of America. I have a family. I graduated from Quinnipiac University with a Bachelor's in Computer Science and Game Design & Development in 2015.
I began programming back in high school on my TI-84. Two of my favorite programs I created were "Ron's Ultimate Problem Solver" and "Archie's Revenge". The former was created to assist me in calculus, physics and chemistry. Not only did it have definitions and formula's at the ready so I wouldn't have to memorize them, but the majority of formulas prompted me for variables and produced an answer. The latter was a simple parallax game where the player throws eggs at houses. I have fond memories of working on both of these programs. They essentially got me started down the path I'm on today.
I have created many prototypes and games since then. One of my projects caught the eye of a professor at Quinnipiac University's School of Nursing and I was asked to join a team creating an educational game. Development on ABG Rush, a Grant-Funded educational game began in January of 2015 and finished in late September of 2015. I had a great time working on ABG Rush and hope to create more educational games and software in the future.
I found my next project big project in Rookfall, a New Kind of Puzzle game made for puzzlers by puzzlers.
My Favorite Games and Inspirations