I have decided that the most efficient way to make progress on this game, and not take away quality from other work I am doing is to allocate 5 hours a month specifically for Oriball. Everytime I get some work done, I'll drop a post here to keep you all updated.
I took some time this week and thought about all the changes and additions I wanted to make. The one that I felt would add the most, and I could do with the allotted time available was audio. I was already feeling a bit disappointed that I was using placeholder music instead of something I created myself, so it was an easy choice to work on the music of the game.
I opened up Figure and began playing around with some ideas. I knew I wanted something that was fast, upbeat and sounded electronic. After about an hour, I created a sound I really liked, and brought it into Audacity. After adding some tweaks, the song was finally ready.
The final result is a short song with a perfect loop, that still sounds great when slowed down, sped up, or after a change in pitch. This new background music will be a great addition to Oriball, and you will be able to hear it the next time you play the game.
I'm a Game Designer and Developer. I will be posting about my progress on different projects and about events I attend.