BIO
Thank you for stopping by and checking out the portfolio of Ron M. Burgess.
I currently work at SAIC where I am streamlining business processes by designing, developing, and implementing automation solutions with RPA technology.
I previously worked at SphereGen where I designed and developed all manner of applications for devices on the forefront of technology like the Microsoft HoloLens.
In 2015, I graduated with a Bachelors in Computer Science and Game Design & Development from Quinnipiac University. Outside of classes, I undertook the A100 Software Apprenticeship Program, I interned at OmniReboot/JerrickVentures, and began work on a grant-funded educational game: ABG Rush.
The development of ABG Rush, an educational game funded by the Robert Wood Johnson Foundation wrapped soon after graduating. Development of Rookfall, a puzzle game for mobile devices, began soon after. After releasing Rookfall in 2016, I took a position at SphereGen and a brief position at LEAP (Leadership, Education, Athletics in Partnership).
I currently work at SAIC where I am streamlining business processes by designing, developing, and implementing automation solutions with RPA technology.
I previously worked at SphereGen where I designed and developed all manner of applications for devices on the forefront of technology like the Microsoft HoloLens.
In 2015, I graduated with a Bachelors in Computer Science and Game Design & Development from Quinnipiac University. Outside of classes, I undertook the A100 Software Apprenticeship Program, I interned at OmniReboot/JerrickVentures, and began work on a grant-funded educational game: ABG Rush.
The development of ABG Rush, an educational game funded by the Robert Wood Johnson Foundation wrapped soon after graduating. Development of Rookfall, a puzzle game for mobile devices, began soon after. After releasing Rookfall in 2016, I took a position at SphereGen and a brief position at LEAP (Leadership, Education, Athletics in Partnership).